Difference between revisions of "Template:Apparatus Trait MarrowBlessed"
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* '''Marrow-Blessed''': Marrow-blessed creatures are adaptable, with bodies that change to suit the environment. This trait includes: | * '''Marrow-Blessed''': Marrow-blessed creatures are adaptable, with bodies that change to suit the environment. This trait includes: | ||
** | ** Adaptable to different purposes, they get a choice of +1 Might or +1 Agility. After a long rest, this choice can be changed. | ||
** While nourished, they treat all [[Fatigue]] as light and recover from [[Exhaustion]] at 2x the normal rate. | |||
** They need to eat food, drink water, and breathe air. | ** They need to eat food, drink water, and breathe air. | ||
** They have 2x the normal amount of Health Reserve. | ** They have 2x the normal amount of Health Reserve. |
Latest revision as of 05:15, 24 April 2022
- Marrow-Blessed: Marrow-blessed creatures are adaptable, with bodies that change to suit the environment. This trait includes:
- Adaptable to different purposes, they get a choice of +1 Might or +1 Agility. After a long rest, this choice can be changed.
- While nourished, they treat all Fatigue as light and recover from Exhaustion at 2x the normal rate.
- They need to eat food, drink water, and breathe air.
- They have 2x the normal amount of Health Reserve.