Difference between revisions of "Quiet Passions"
From The Hidden Room
(Created page with "Category:Spells Category:Power 0 Spells When you cast this spell, the target must succeed at a Resolve check, or their passions become muted, and they feel a degree o...") |
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[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Power 0 Spells]] | [[Category:Power 0 Spells]] | ||
[[Category:Integral Spells]] | |||
When you cast this spell, the | When you cast this spell, if your Effect Roll overcomes the targets' Resolve, or their passions become muted, and they feel a degree of apathy or sorrow. The effects, which are cumulative, depend on the Power of the spell. | ||
{{Rules_Spell | |||
|basePower=0 | |||
{{ | |||
|castingTime=1 Standard Action | |castingTime=1 Standard Action | ||
|range= | |range=<code>Power + 1</code> meters | ||
|target= | |target=<code>Power + 1</code> creatures with the capacity for emotion | ||
|duration= | |duration=Concentration, up to <code>Power + 1</code> minutes | ||
}} | }} | ||
* '''Upgrades''': The target is | * '''Upgrades''': | ||
** Power 0: The targets suffer -Advantage on Wits and Resolve checks. | |||
** Power 1: The targets suffer -Advantage on Attack rolls. | |||
** Power 2: Charm, fear, and morale effects on the targets are suppressed. If the target is hostile to any creatures, it becomes indifferent instead. This indifference ends if the targets are attacked. | |||
** Power 3: The targets are [[Dazed]]. | |||
** Power 4: The targets' Speed becomes 0. | |||
** Power 5: The targets are [[Stunned]] as well as immune to [[Charm]] and [[Fear]]. |
Latest revision as of 05:49, 21 June 2022
When you cast this spell, if your Effect Roll overcomes the targets' Resolve, or their passions become muted, and they feel a degree of apathy or sorrow. The effects, which are cumulative, depend on the Power of the spell.
- Base Power: 0
- Casting Time: 1 Standard Action
- Range:
Power + 1
meters - Target:
Power + 1
creatures with the capacity for emotion - Attack: {{{attack}}}
- Duration: Concentration, up to
Power + 1
minutes - Upgrades:
- Power 0: The targets suffer -Advantage on Wits and Resolve checks.
- Power 1: The targets suffer -Advantage on Attack rolls.
- Power 2: Charm, fear, and morale effects on the targets are suppressed. If the target is hostile to any creatures, it becomes indifferent instead. This indifference ends if the targets are attacked.
- Power 3: The targets are Dazed.
- Power 4: The targets' Speed becomes 0.
- Power 5: The targets are Stunned as well as immune to Charm and Fear.