Difference between revisions of "Quiet Passions"

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[[Category:Spells]]
[[Category:Spells]]
[[Category:Power 0 Spells]]
[[Category:Power 0 Spells]]
[[Category:Integral Spells]]


When you cast this spell, the target must succeed at a Resolve check, or their passions become muted, and they feel a degree of apathy or sorrow. The effect depends on the Power of the spell:
When you cast this spell, if your Effect Roll overcomes the targets' Resolve, or their passions become muted, and they feel a degree of apathy or sorrow. The effects, which are cumulative, depend on the Power of the spell.


* Power 0: The target suffers -Advantage on Wits and Resolve checks.
{{Rules_Spell
* Power 1: The target suffers -Advantage on Attack rolls.
|basePower=0
* Power 2: The target suffers
 
{{Apparatus_Spell
|castingTime=1 Standard Action
|castingTime=1 Standard Action
|range=6m
|range=<code>Power + 1</code> meters
|target=Special (Upgrades)
|target=<code>Power + 1</code> creatures with the capacity for emotion
|duration=Special (Upgrades)
|duration=Concentration, up to <code>Power + 1</code> minutes
}}
}}
* '''Upgrades''': The target is <code>Power + 1</code> individuals in range. The duration is based on Power as follows:
* '''Upgrades''':
** Power 0: 1 round
** Power 0: The targets suffer -Advantage on Wits and Resolve checks.
** Power 1: 1 minute
** Power 1: The targets suffer -Advantage on Attack rolls.
** Power 2: Charm, fear, and morale effects on the targets are suppressed. If the target is hostile to any creatures, it becomes indifferent instead. This indifference ends if the targets are attacked.
** Power 3: The targets are [[Dazed]].
** Power 4: The targets' Speed becomes 0.
** Power 5: The targets are [[Stunned]] as well as immune to [[Charm]] and [[Fear]].

Latest revision as of 05:49, 21 June 2022


When you cast this spell, if your Effect Roll overcomes the targets' Resolve, or their passions become muted, and they feel a degree of apathy or sorrow. The effects, which are cumulative, depend on the Power of the spell.

  • Base Power: 0
  • Casting Time: 1 Standard Action
  • Range: Power + 1 meters
  • Target: Power + 1 creatures with the capacity for emotion
  • Attack: {{{attack}}}
  • Duration: Concentration, up to Power + 1 minutes
  • Upgrades:
    • Power 0: The targets suffer -Advantage on Wits and Resolve checks.
    • Power 1: The targets suffer -Advantage on Attack rolls.
    • Power 2: Charm, fear, and morale effects on the targets are suppressed. If the target is hostile to any creatures, it becomes indifferent instead. This indifference ends if the targets are attacked.
    • Power 3: The targets are Dazed.
    • Power 4: The targets' Speed becomes 0.
    • Power 5: The targets are Stunned as well as immune to Charm and Fear.