Difference between revisions of "Wrath of Chaos"

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Chromatic Orb (120' range): hurls an orb at 1 target who must Dex save or take (Power+1)d6 damage (choose on casting: fire, frost, acid, thunder, or poison).
Chromatic Orb (120' range): hurls an orb at 1 target who must Dex save or take (Power+1)d6 damage (choose on casting: fire, frost, acid, thunder, or poison).
Chaos Bolt (120' range): bolt deals (Power+1)d6 damage, Dex save for half.  Roll 2d6 and caster chooses either to determine damage type (1 = fire, 2 = frost, 3 = crushing, 4 = acid, 5 = poison, 6 = spirit).  Doubles causes the bolt to rebound to a new target within 30' (a random enemy if any are present, or anyone if not), rolling a fresh attack, damage type, etc.
Chaos Bolt (120' range): bolt deals (Power+1)d6 damage, Dex save for half.  Roll 2d6 and caster chooses either to determine damage type (1 = fire, 2 = frost, 3 = crushing, 4 = acid, 5 = poison, 6 = spirit).  Doubles causes the bolt to rebound to a new target within 30' (a random enemy if any are present, or anyone if not), rolling a fresh attack, damage type, etc.
- elemental bane (xan)
- prismatic spray / wall

Latest revision as of 19:16, 17 April 2022

Red Age > Rules > Magic > Spells > Wrath of Chaos


Chaos Strike (chaos bolt, elemental options or random + a bit more power) Chromatic Orb (120' range): hurls an orb at 1 target who must Dex save or take (Power+1)d6 damage (choose on casting: fire, frost, acid, thunder, or poison). Chaos Bolt (120' range): bolt deals (Power+1)d6 damage, Dex save for half. Roll 2d6 and caster chooses either to determine damage type (1 = fire, 2 = frost, 3 = crushing, 4 = acid, 5 = poison, 6 = spirit). Doubles causes the bolt to rebound to a new target within 30' (a random enemy if any are present, or anyone if not), rolling a fresh attack, damage type, etc.

- elemental bane (xan)

- prismatic spray / wall