Difference between revisions of "Template:Apparatus Trait WaterBlessed"
From The Hidden Room
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* Water-Blessed: Water-blessed creatures have shifting forms. They can breathe water and move through water with ease. This trait includes: | * '''Water-Blessed''': Water-blessed creatures have shifting forms. They can breathe water and move through water with ease. This trait includes: | ||
** Supple bodies are nimble, granting +1 Agility. | ** Supple bodies are nimble, granting +1 Agility. | ||
** They | ** They are at home in water. Gain the [[Aquatic]] [[Feat]]. | ||
** They do not need to eat food or breath air but must drink 4x normal water to avoid [[Exhaustion]]. | ** They do not need to eat food or breath air but must drink 4x normal water to avoid [[Exhaustion]]. | ||
** Water is cosmologically connected to the Integral domain of Life, granting Advantage on [[Wound]] checks. | ** Water is cosmologically connected to the Integral domain of Life, granting Advantage on [[Wound]] checks. |
Latest revision as of 02:08, 8 May 2022
- Water-Blessed: Water-blessed creatures have shifting forms. They can breathe water and move through water with ease. This trait includes:
- Supple bodies are nimble, granting +1 Agility.
- They are at home in water. Gain the Aquatic Feat.
- They do not need to eat food or breath air but must drink 4x normal water to avoid Exhaustion.
- Water is cosmologically connected to the Integral domain of Life, granting Advantage on Wound checks.