Difference between revisions of "Combat"

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{{Setting_Apparatus_Rules}} > [[Combat]]
[[Main Page]] > [[Rules]] > [[Adventuring]] > [[Combat]]


=Defense Saves=
=When You Are Attacked=


When rolling to defend against a weapon attack, you typically roll a Defense Save. This is done by rolling:
When rolling to defend against a weapon attack, you typically roll a Defense Save. This is done by rolling:


<code>1d20 + Defense</code>
<code>1d20 + Defense</code>
Calculation of the Defense score can be found at [[Player Abilities#Defense | Player Abilities]].


Then compare the roll total to the Attack Rating of the attack.
Then compare the roll total to the Attack Rating of the attack.
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! colspan="19" | Attack Rating
! colspan="19" | Attack Rating
|-
|-
! !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20 !! 21 !! 22 !! 23 !! 24 !! 25
! !! 7 !! 8 !! 9 !! 10* !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20 !! 21 !! 22 !! 23 !! 24 !! 25
|-
|-
! -8
! -8
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| 40% || 35% || 30% || 25% || style="background: #fbd8d8;" | 20% || style="background: #fbd8d8;" | 15% || style="background: #fbd8d8;" | 10% || style="background: #fbd8d8;" | 5% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0%
| 40% || 35% || 30% || 25% || style="background: #fbd8d8;" | 20% || style="background: #fbd8d8;" | 15% || style="background: #fbd8d8;" | 10% || style="background: #fbd8d8;" | 5% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0%
|-
|-
! -5
! -5**
| 45% || 40% || 35% || 30% || 25% || style="background: #fbd8d8;" | 20% || style="background: #fbd8d8;" | 15% || style="background: #fbd8d8;" | 10% || style="background: #fbd8d8;" | 5% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0%
| 45% || 40% || 35% || 30% || 25% || style="background: #fbd8d8;" | 20% || style="background: #fbd8d8;" | 15% || style="background: #fbd8d8;" | 10% || style="background: #fbd8d8;" | 5% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0% || style="background: #df8a8a;" | 0%
|-
|-
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| style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #d9fbd8;" | 95% || style="background: #d9fbd8;" | 90% || style="background: #d9fbd8;" | 85% || style="background: #d9fbd8;" | 80% || 75% || 70% || 65% || 60% || 55%
| style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #8cdf8a;" | 100% || style="background: #d9fbd8;" | 95% || style="background: #d9fbd8;" | 90% || style="background: #d9fbd8;" | 85% || style="background: #d9fbd8;" | 80% || 75% || 70% || 65% || 60% || 55%
|}
|}
<nowiki>*</nowiki> The Attack Rating of an average, untrained person<br />
<nowiki>**</nowiki> The Defense Score of an average, unarmored, untrained person

Latest revision as of 03:51, 18 November 2022

Main Page > Rules > Adventuring > Combat

When You Are Attacked

When rolling to defend against a weapon attack, you typically roll a Defense Save. This is done by rolling:

1d20 + Defense

Calculation of the Defense score can be found at Player Abilities.

Then compare the roll total to the Attack Rating of the attack.

If your Defense Save is equal to or greater than the Attack Rating, then you have successfully defended. If the Defense Save is lower than the Attack Rating, then your defense was unsuccessful. the probability of successfully defending with common Defense Scores and Attack Ratings can be seen in Table 1, below.

Table 1. Defense Score vs Attack Rating
Defense Attack Rating
7 8 9 10* 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
-8 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
-7 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
-6 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
-5** 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
-4 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0% 0% 0% 0%
-3 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0% 0% 0%
-2 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0% 0%
-1 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0% 0%
+0 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0% 0%
+1 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0% 0%
+2 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0% 0%
+3 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0% 0%
+4 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0%
+5 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10% 5%
+6 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15% 10%
+7 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20% 15%
+8 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25% 20%
+9 100% 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30% 25%
+10 100% 100% 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35% 30%
+11 100% 100% 100% 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40% 35%
+12 100% 100% 100% 100% 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45% 40%
+13 100% 100% 100% 100% 100% 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50% 45%
+14 100% 100% 100% 100% 100% 100% 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50%
+15 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 95% 90% 85% 80% 75% 70% 65% 60% 55%

* The Attack Rating of an average, untrained person
** The Defense Score of an average, unarmored, untrained person