Difference between revisions of "Template:Apparatus Trait MarrowBlessed"

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* '''Marrow-Blessed''': Marrow-blessed creatures are adaptable, with bodies that change to suit the environment. This trait includes:
* '''Marrow-Blessed''': Marrow-blessed creatures are adaptable, with bodies that change to suit the environment. This trait includes:
** Adaptable to different purposes, they get a choice of +1 Might or +1 Agility. After a long rest, this choice can be changed.
** Adaptable to different purposes, they get a choice of +1 Might or +1 Agility. After a long rest, this choice can be changed.
** They gain a bonus save proficiency which can be either Might or Agility.
** While nourished, they treat all [[Fatigue]] as light and recover from [[Exhaustion]] at 2x the normal rate.
** They need to eat food, drink water, and breathe air.
** They need to eat food, drink water, and breathe air.
** They have 2x the normal amount of Health Reserve.
** They have 2x the normal amount of Health Reserve.

Latest revision as of 05:15, 24 April 2022

  • Marrow-Blessed: Marrow-blessed creatures are adaptable, with bodies that change to suit the environment. This trait includes:
    • Adaptable to different purposes, they get a choice of +1 Might or +1 Agility. After a long rest, this choice can be changed.
    • While nourished, they treat all Fatigue as light and recover from Exhaustion at 2x the normal rate.
    • They need to eat food, drink water, and breathe air.
    • They have 2x the normal amount of Health Reserve.