Difference between revisions of "Attacking and Defending"
From The Hidden Room
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Combat proficiency represents a character's skill with physical combat. This is available as a [[Feats (Apparatus)|Feat]], but some classes gain this Feat for free, such as Weapon Masters and Monastic Masters. Characters with this Feat add their Proficiency to their Attack Score. Characters without this Feat add +0 for Combat Proficiency, creating a range of possible values between +0 (unskilled) and +5 (veteran). | Combat proficiency represents a character's skill with physical combat. This is available as a [[Feats (Apparatus)|Feat]], but some classes gain this Feat for free, such as Weapon Masters and Monastic Masters. Characters with this Feat add their Proficiency to their Attack Score. Characters without this Feat add +0 for Combat Proficiency, creating a range of possible values between +0 (unskilled) and +5 (veteran). | ||
= Primary Score | =Primary Score = | ||
= Size Modifier = | = Size Modifier = |
Revision as of 04:21, 15 May 2022
Template:Apparatus Rules > Attack Score
The Attack Roll
Combat Proficiency
Combat proficiency represents a character's skill with physical combat. This is available as a Feat, but some classes gain this Feat for free, such as Weapon Masters and Monastic Masters. Characters with this Feat add their Proficiency to their Attack Score. Characters without this Feat add +0 for Combat Proficiency, creating a range of possible values between +0 (unskilled) and +5 (veteran).
Primary Score
Size Modifier
A character's size relative to their target determines how hard it is for an attack to succeed. The Size Modifier to Attack is between -8 (Gargantuan) and +4 (Tiny).
More at Size.