Difference between revisions of "Characters (Arden-Vul)"
From The Hidden Room
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defense | defense | ||
##Saves## | |||
Rolling Saves | |||
* 1d20 + base bonus + type modifier for class vs DC | |||
** Base DC = 16 | |||
Base Bonus | |||
* Cleric = (0.4 x (level-1)) + 6 | |||
* Warrior = (0.65 x (level-1)) + 2 | |||
* Mage = (0.3 x (level-1)) + 2 | |||
* Rogue = (0.25 x (level-1)) + 3 | |||
Type Modifier | |||
* Doom (poison, death magic, paralysis, slipping and falling) | |||
** All: +0 | |||
* Transform (petrification, polymorph) | |||
** Cleric: -3 | |||
** Warrior: -1 | |||
** Mage: +2 | |||
** Rogue: +1 | |||
* Breath (breath weapons) | |||
** Cleric: -6 | |||
** Warrior: -1 | |||
** Mage: +0 | |||
** Rogue: -3 | |||
* Spell (spells from casters and magic items, unless Doom or Transform supersedes) | |||
** Cleric: -5 | |||
** Warrior: -3 | |||
** Mage: +3 | |||
** Rogue: -2 | |||
*** But 2x rogue level when determining bonus. | |||
** Effects from Rods, Staves, and Wands (and other magic items) are just a little weaker than proper spells. Take +1 to saving throws against them. | |||
base skills | base skills |
Revision as of 05:43, 28 February 2024
Arden-Vul > Rules > Characters
stats
class
race
hp
attack
defense
- Saves##
Rolling Saves
- 1d20 + base bonus + type modifier for class vs DC
- Base DC = 16
Base Bonus
- Cleric = (0.4 x (level-1)) + 6
- Warrior = (0.65 x (level-1)) + 2
- Mage = (0.3 x (level-1)) + 2
- Rogue = (0.25 x (level-1)) + 3
Type Modifier
- Doom (poison, death magic, paralysis, slipping and falling)
- All: +0
- Transform (petrification, polymorph)
- Cleric: -3
- Warrior: -1
- Mage: +2
- Rogue: +1
- Breath (breath weapons)
- Cleric: -6
- Warrior: -1
- Mage: +0
- Rogue: -3
- Spell (spells from casters and magic items, unless Doom or Transform supersedes)
- Cleric: -5
- Warrior: -3
- Mage: +3
- Rogue: -2
- But 2x rogue level when determining bonus.
- Effects from Rods, Staves, and Wands (and other magic items) are just a little weaker than proper spells. Take +1 to saving throws against them.
base skills
encumbrance & speed
alignment
advancement, level, xp