Difference between revisions of "Characters (Arden-Vul)"

From The Hidden Room
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stats
=Stats=


class
=Class & Race=


race
=Hit Points=


hp
=Attack=


attack
=Defense=
 
defense


=Saves=
=Saves=
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base skills
base skills


encumbrance & speed
=Encumbrance & Speed=


alignment
alignment






advancement, level, xp
advancement, level, xp

Revision as of 05:54, 28 February 2024

Arden-Vul > Rules > Characters


Stats

Class & Race

Hit Points

Attack

Defense

Saves

Rolling Saves

  • 1d20 + base bonus + type modifier for class vs DC
    • Base DC = 16

Base Bonus

  • Cleric = (0.4 x (level-1)) + 6
  • Warrior = (0.65 x (level-1)) + 2
  • Mage = (0.3 x (level-1)) + 2
  • Rogue = (0.25 x (level-1)) + 3

Type Modifier

  • Doom (poison, death magic, paralysis, slipping and falling)
    • All: +0
  • Transform (petrification, polymorph)
    • Cleric: -3
    • Warrior: -1
    • Mage: +2
    • Rogue: +1
  • Breath (breath weapons)
    • Cleric: -6
    • Warrior: -1
    • Mage: +0
    • Rogue: -3
  • Spell (spells from casters and magic items, unless Doom or Transform supersedes)
    • Cleric: -5
    • Warrior: -3
    • Mage: +3
    • Rogue: -2
      • But 2x rogue level when determining bonus.
    • Effects from Rods, Staves, and Wands (and other magic items) are just a little weaker than proper spells. Take +1 to saving throws against them.
  • 0th Level Nobody: +0 base, treat as Warrior for modifiers. Additional -2 against Breath.


base skills

Encumbrance & Speed

alignment


advancement, level, xp