Difference between revisions of "Servitor"
(Created page with "{{Setting_RedAge_Spells}} > Summon Servitor ---- Unseen Servant (Power 1+, 8 hours, 1 action, 60' range) (Power) mindless servitor entities (Small or Medium size, Speed...") |
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Power 5: the steed can run over water and other liquids as if they were solid. | Power 5: the steed can run over water and other liquids as if they were solid. | ||
If slain, or at the end of the duration, it evaporates into nothing over the course of 1 minute. It either has ephemeral tack and harness, or else does not require them. | If slain, or at the end of the duration, it evaporates into nothing over the course of 1 minute. It either has ephemeral tack and harness, or else does not require them. | ||
???Magic Mouth/Ear? | |||
[[Category:Spells]] | [[Category:Spells]] |
Revision as of 22:48, 13 April 2022
Red Age > Rules > Magic > Spells > Summon Servitor
Unseen Servant (Power 1+, 8 hours, 1 action, 60' range) (Power) mindless servitor entities (Small or Medium size, Speed 20', Vigor 3, Defense & Saves +0, 1 HP) appear to do your bidding. A servitor vanishes if moves beyond range from where it was conjured. As a bonus action, you can give a servitor orders (including repetitive tasks), which it obeys as best it can: carrying, folding clothes, cooking, stacking lighting candles, etc. Once done, it waits for further instruction.
Message Bearer (Power 2+, 24 hours, 1 action, 30' range) Conjures a Tiny, animal-like entity of a chosen form: runner (racoon-like paws, climbing, gnawing), swimmer (amphibious), or flyer. You may give it a 25 word message and it can carry small (weightless) objects. Name a recipient or destination, either specific or a type of person or place, and the messenger does its best to reach it, delivering its message (in your voice) and/or parcel. Upon delivery or end of spell, it evaporates into nothingness. (each +1 Power) choose 1: +1 messenger (each may be dispatched to different recipients and may have different forms), +24 hours, or +25 words.
Spiritual Weapon (Power 2+, 1 bonus, 60', 1 min) Create a weapon of arcane force (type specific to the indivual spell), hitting for (Power / 2)d8+SPT or WIT spirit and cutting / crushing / piercing damage. When cast, and as a bonus action, it can fly 20' within range and strike.
Phantom Steed (Power 3+, 1 minute, 30', 1 hour, dismiss (action)) Conjure a semi-real steed of obvious otherworldly nature. It is equivalent to a riding horse, but has Speed 100 and is tireless, able to cover 16 miles (1 hex) in an hour. It obeys you and anyone you command it to. Power 4: the steed can run over infirm ground (mud, snow) as if it were solid. Power 5: the steed can run over water and other liquids as if they were solid. If slain, or at the end of the duration, it evaporates into nothing over the course of 1 minute. It either has ephemeral tack and harness, or else does not require them.
???Magic Mouth/Ear?