Difference between revisions of "Characters (Red Age)"
From The Hidden Room
(→Stats) |
|||
Line 9: | Line 9: | ||
{| class="wikitable" style="border: hidden;" | {| class="wikitable" style="border: hidden;" | ||
| style="width: 50%;" | | | style="width: 50%; border: hidden;" | | ||
Vigor (VIG): strength, toughness, stamina, health | Vigor (VIG): strength, toughness, stamina, health | ||
* +VIG to forceful attack and damage (melee and thrown) | * +VIG to forceful attack and damage (melee and thrown) |
Revision as of 03:31, 24 April 2022
Red Age > Rules > Characters
Basics
Level
Stats
Hit Points & Life
- HP (up to 10th) = 2 + class starting bonus hp + ((3+VIG+class bonus hp) x level)
- Above 10th: +(1+heroic class bonus hp) per level
- If multiclassing, use your single highest (class starting bonus hp) and the (class bonus hp) and /or (heroic class bonus hp) for the individual class levels gained.
- Reserve HP: equal to normal HP. Converted into HP through rest, putting an upper limit on near-term natural recovery.
- Life (rounding down) = 10 + VIG + SPT + PROF