Difference between revisions of "Rules"

From The Hidden Room
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==Deflection==
==Deflection==


Getting hit but not getting hurt.
''Getting hit but not getting hurt.''
 
* Opposes damage for non-penetrating attacks


==Size==
==Size==


Lowers avoidance, increases armor.
Lowers avoidance, increases armor.

Revision as of 23:27, 9 October 2023

Main Page > Rules

Stats

Grace

Improves


Combat

Avoidance

Not getting hit.

  • Opposes accuracy for targeted attacks.
  • Provides movement when diving for cover for area attacks.

Deflection

Getting hit but not getting hurt.

  • Opposes damage for non-penetrating attacks

Size

Lowers avoidance, increases armor.