Rules

From The Hidden Room
Revision as of 23:36, 9 October 2023 by Occupant (talk | contribs)

Main Page > Rules

Stats

Grace

Improves


Die Mechanics

Combat

Combat Tiers

Reduces granular impact while keeping large scaling potential.

  • Combat rolls are treated as opposed tiers for the purposes of automatic success, automatic failure, and rolling dice.

Core Stats

These stats are the one-stop-shop for combat.

Accuracy

How well you can hit something.

  • Opposes the avoidance rating of the target for targeted attacks
  • Reduces range penalties for ranged attacks

Avoidance

Not getting hit.

  • Opposes the accuracy rating for targeted attacks
  • Provides movement when diving for cover for area attacks

Damage

Hurting something you hit.

  • Opposes deflection for non-penetrating attacks

Deflection

Getting hit but not getting hurt.

  • Opposes damage for non-penetrating attacks

Support Stats

These stats are what contribute to core stats.

Size

Size is a major predictor of avoidance, deflection, and damage