Locate

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Red Age > Rules > Magic > Spells > Locate


detect stuff

Locate (Power 2+, 1 action, self) Object (conc (1 hour), 1000'): Name an inanimate object (general type or a specific instance you've observed up close before). While's in range, you can sense its rough direction, distance, and vector of movement (if any). For general types of object, the nearest instance is located. Any thickness of dense metal or arcane warding will prevent detection. +2 Power: you can sense a creature (general type or specific). If fundamentally transformed (polymorphed, petrified, etc), it will not be detected if you don't know to adjust for its state. +1 Power: 2x distance.

- find the path?