Wrath of the Mind

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  • Paroxysm

(Power 1, conc (1 min), 1 action, 1 living creature, 30' range) The target must Spirit save or be convulsed with bliss, pain, intoxication, laughter, or wonder. They fall prone and are incapacitated. At the end of each of its turns, or when it takes damage, it may repeat the save (+A if damaged).