Template:Apparatus Trait WoodBlessed

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  • Wood-Blessed: Wood-blessed creatures struggle to attune to their environment, but once attuned can gain significant advantages. This trait includes:
  • Greatly impacted by their environment, they can attune to an environment by spending 3 long rests in that environment.
    • They gain -1 Might and -1 Agility in an unattuned environment.
    • After one long rest, they may choose to begin attuning to the environment, losing the -1 Might and -1 Agility penalty.
    • After three long rests, they gain +1 Might and +1 Agility for as long as they are attuned to their current environment.
    • They can only be attuned to a single environment at a time.
    • Environment types include:
      • Warm, dry, and dense (scrub)
      • Warm, dry, and sparse (desert)
      • Warm, wet, and dense (jungle, swamp)
      • Warm, wet, and sparse (bog, moor)
      • Cool, dry, and dense (alpine)
      • Cool, dry, and sparse (tundra)
      • Cool, wet, and dense (forest)
      • Cool, wet, and sparse (grassland, subterranean)
    • Urban environments cannot be chosen for attunement.
  • They must eat food, drink water, and breath air, but at 0.5x the normal rate. They also suffer half the normal amount of Fatigue from hunger, thirst, or asphyxiation.
  • They recover from Wounds at twice the normal rate and can even regrow lost limbs.