Template:Apparatus Trait MarrowBlessed

From The Hidden Room
  • Marrow-Blessed: Marrow-blessed creatures are adaptable, with bodies that change to suit the environment. This trait includes:
    • Adaptable to different purposes, they get a choice of +1 Might or +1 Agility. After a long rest, this choice can be changed.
    • While nourished, they treat all Fatigue as light and recover from Exhaustion at 2x the normal rate.
    • They need to eat food, drink water, and breathe air.
    • They have 2x the normal amount of Health Reserve.