Difference between revisions of "Tonwei Unchained"
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* [[Green Saddle Island]]: North western large island. | * [[Green Saddle Island]]: North western large island. | ||
* [[Long Tide]]: Western wetlands. | * [[Long Tide]]: Western wetlands. | ||
* [[Nanyu]]: Southwestern throne of the Sun Queen. Location of the [[Rain Heart]]. | * [[Nanyu]]: Southwestern throne of the [[Sun Queen]]. Location of the [[Rain Heart]]. | ||
* [[Queen's Tears]]: Southeastern wetlands, site of tremendous Titan battle during Dark Age. | * [[Queen's Tears]]: Southeastern wetlands, site of tremendous Titan battle during [[Dark Age]]. | ||
* [[Serpent's Rest]]: Fall of a major primal during the Dark Age. | * [[Serpent's Rest]]: Fall of a major primal during the [[Dark Age]]. | ||
* [[Titanfire]]: Scorched land in the northeast from Titan war in the Dark Age. | * [[Titanfire]]: Scorched land in the northeast from Titan war in the [[Dark Age]]. | ||
There are 8 major sea regions surrounding Tonwei Unchained: | There are 8 major sea regions surrounding Tonwei Unchained: |
Revision as of 19:06, 26 May 2023
Template:Breadcrumb Apparatus Acrolon
Acrolon is one of the Template:Category Apparatus Shards of The Integrum. It is the home realm of the Template:Category Apparatus Nor races.
History
Like all Shards of The Integrum, Acrolon's history begins during The Shattering at the end of the Gilded Age, when the Shards were created. During the Gilded Age, Acrolon and the other Shards did not exist, as there was only a single Mortal Realm. Prior to the Gilded Age, The Integrum did not exist, as it was constructed during the First Age.
Shattered Age
Major events of the Shattered Age of Acrolon include, in chronological order:
- The Shattering: Acrolon experienced this great cataclysm, just like the rest of The Integrum.
- Rise of the Nor: The mortals of Kasyat were diminished from the Paragons of the Gilded Age, becoming the short-lived and rationally minded Nor.
- First Gods War: The First Gods War in Kasyat was called Shemeshu, where the Shard Template:Category Apparatus Gods vanished and were replaced by the Lich Queen.
- Elfmeet: -IDEA- The Lich Queen doesn't allow the Fey to settle, or restricts settlement a lot.
- The Barigor: This refers to the invasion of Kasyat by the Template:Category Apparatus Ruk of Tonwei through the first shard gate, as well as the subsequent wars and the founding of the Empire of Acrolon.
- Barigor warfare included the introduction of Ferals which infected the Azj.
- Shadeskin Cult: Also called Threidom, this refers to a powerful cult of the Conqueror Worm which threatened the destruction of Acrolon until it was thwarted.
- Grahlheim: The rise of the Garmyr as the dominant race of Ferals in Acrolon.
- Beast of Bloodstone: Also known as the Feordom, or the First Dead War, this was the failed, decades-long attempt by the Tanari prince known as the Beast to invade Acrolon.
- Sindra's March: Also known as the Feifdom, or the Second Dead War, this was the failed military campaign by a rogue Herald of Nexia across Acrolon.
- Titanfall: Also known as Seekdom, this heralded the end of the Shattered Age and the beginning of the Dark Age of Acrolon.
Dark Age
Major events of the Dark Age of Acrolon include, in chronological order:
- The Fall: Acrolon experienced this great cataclysm, just like the rest of The Integrum.
- Second Gods War: Soon after the Sun goes dark, a second war between the Template:Category Apparatus Gods breaks out.
- Stillblight ends: The curse of still births and lingering deaths, which began in The Fall, finally ends.
- Beginning of Storms: City of Storms lands in the Strange Sea and sends out Fury weather.
- The Night Market: Pattern gods create the dream library where dreamers are protected from Strange and where Shards can share ideas and communicate safely.
- Dragonfall: Nearly all Template:Category Apparatus Dragons across all Shards fall dead.
- Lascivian Empire: Demonic bloodlines corrupt the nobility of the Acrolon Empire who become puppets of the Template:Category Apparatus Primarch Lascivia.
- The Dark March: With the help of Shadow Magic and the Template:Category Apparatus Tanari, The Lascivian Empire begins a campaign of conquest across the other Shards.
Dawn Age
Major events of the Dawn Age include, in chronological order:
- New Dawn: The Sun is rekindled, returning the Grand Design of Day to the Shards.
- Third Gods War: Another war of gods against Lascivia and her allies, leading to the fall of the Lascivian Empire.
Geography
There are 8 major land regions in Tonwei Unchained:
- Brightfield: Northwest region, cliff western coast, east and west forests.
- Dragonspine: Central mountain range, including Ice Heart and Fire Heart.
- Green Saddle Island: North western large island.
- Long Tide: Western wetlands.
- Nanyu: Southwestern throne of the Sun Queen. Location of the Rain Heart.
- Queen's Tears: Southeastern wetlands, site of tremendous Titan battle during Dark Age.
- Serpent's Rest: Fall of a major primal during the Dark Age.
- Titanfire: Scorched land in the northeast from Titan war in the Dark Age.
There are 8 major sea regions surrounding Tonwei Unchained:
- Long Tide Sea: Western waters off the coast of Long Tide.
- Turtle Back Bay: Northern waters off the coast of Brightfield.
- Jitou's Fist: Large northern gulf between Dragonspine and Titanfire.
- Redwater Sea: Waters north of Titanfire, colored by scorched clay.
- Sunrise Coast: Waters south of Green Saddle Island.
- Coral Bay: Waters southeast of Queen's Tears.
- Moonset Sea: Waters south of Queen's Tears, Dragonspine, and Nanyu.
- Rainwater Coast: Waters west of Nanyu.
There are major polities in Tonwei Unchained: