Difference between revisions of "Ward Against Elements"
From The Hidden Room
(Created page with "{{Setting_RedAge_Spells}} > Ward Against Elements Category:Spells ---- Emphemeral Ward (elements only) *Endure Elements (Power 1+, 1 hour, 1 action, touch) (Power)...") |
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(Power 3, conc (1 hour), 1 action, touch) | (Power 3, conc (1 hour), 1 action, touch) | ||
The subject has resistance to a named source of damage (fire, frost, acid). | The subject has resistance to a named source of damage (fire, frost, acid). | ||
- primordial ward (xan) |
Latest revision as of 05:43, 17 April 2022
Red Age > Rules > Magic > Spells > Ward Against Elements
Emphemeral Ward (elements only)
- Endure Elements
(Power 1+, 1 hour, 1 action, touch) (Power) subjects are immune to mundane extremes of environmental heat and cold. Arid conditions require no additional water. They have resistance to fire and frost damage of 6 or less, and take normal damage beyond that.
Protection from Elements (Power 3, conc (1 hour), 1 action, touch) The subject has resistance to a named source of damage (fire, frost, acid).
- primordial ward (xan)