Difference between revisions of "Ward Against Elements"

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(Created page with "{{Setting_RedAge_Spells}} > Ward Against Elements Category:Spells ---- Emphemeral Ward (elements only) *Endure Elements (Power 1+, 1 hour, 1 action, touch) (Power)...")
 
 
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(Power 3, conc (1 hour), 1 action, touch)
(Power 3, conc (1 hour), 1 action, touch)
The subject has resistance to a named source of damage (fire, frost, acid).
The subject has resistance to a named source of damage (fire, frost, acid).
- primordial ward (xan)

Latest revision as of 05:43, 17 April 2022

Red Age > Rules > Magic > Spells > Ward Against Elements


Emphemeral Ward (elements only)

  • Endure Elements

(Power 1+, 1 hour, 1 action, touch) (Power) subjects are immune to mundane extremes of environmental heat and cold. Arid conditions require no additional water. They have resistance to fire and frost damage of 6 or less, and take normal damage beyond that.

Protection from Elements (Power 3, conc (1 hour), 1 action, touch) The subject has resistance to a named source of damage (fire, frost, acid).

- primordial ward (xan)