Ward Against Elements
From The Hidden Room
Red Age > Rules > Magic > Spells > Ward Against Elements
Emphemeral Ward (elements only)
- Endure Elements
(Power 1+, 1 hour, 1 action, touch) (Power) subjects are immune to mundane extremes of environmental heat and cold. Arid conditions require no additional water. They have resistance to fire and frost damage of 6 or less, and take normal damage beyond that.
Protection from Elements (Power 3, conc (1 hour), 1 action, touch) The subject has resistance to a named source of damage (fire, frost, acid).
- primordial ward (xan)