Difference between revisions of "Tonwei Unchained"

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[[Category:Shards]]
[[Category:Shards]]


{{Breadcrumb Apparatus Acrolon}}
{{Breadcrumb Tonwei}}


Acrolon is one of the {{Category Apparatus Shards}} of [[The Integrum]]. It is the home realm of the {{Category Apparatus Nor}} races.
Acrolon is one of the {{Category Shards}} of [[The Integrum]]. It is the home realm of the {{Category Nor}} races.


[[File:tonwei.png|800px|x450px]]
[[File:tonwei.png|800px|x450px]]
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* [[The Shattering]]: Acrolon experienced this great cataclysm, just like the rest of The Integrum.
* [[The Shattering]]: Acrolon experienced this great cataclysm, just like the rest of The Integrum.
* [[Rise of the Nor]]: The mortals of Kasyat were diminished from the [[Paragons (Race)|Paragons]] of the Gilded Age, becoming the short-lived and rationally minded Nor.
* [[First Gods War]]: The First Gods War in Kasyat was called ''[[Shemeshu]]'', where the Shard {{Category Apparatus Gods}} vanished and were replaced by the [[Lich Queen]].
* [[Elfmeet]]: -IDEA- The Lich Queen doesn't allow the Fey to settle, or restricts settlement a lot.
* [[The Barigor]]: This refers to the invasion of Kasyat by the {{Category Apparatus Ruk}} of [[Tonwei]] through the first [[shard gate]], as well as the subsequent wars and the founding of the [[Empire of Acrolon]].
** Barigor warfare included the introduction of [[Ferals]] which infected the Azj.
* [[Shadeskin Cult]]: Also called ''Threidom'', this refers to a powerful cult of the [[Conqueror Worm]] which threatened the destruction of [[Acrolon]] until it was thwarted.
* [[Grahlheim]]: The rise of the [[Garmyr]] as the dominant race of Ferals in Acrolon.
* [[Beast of Bloodstone]]: Also known as the ''Feordom'', or the First Dead War, this was the failed, decades-long attempt by the [[Tanari]] prince known as the [[Beast]] to invade Acrolon.
* [[Sindra's March]]: Also known as the ''Feifdom'', or the Second Dead War, this was the failed military campaign by a rogue [[Heralds|Herald]] of Nexia across Acrolon.
* [[Titanfall]]: Also known as ''Seekdom'', this heralded the end of the Shattered Age and the beginning of the [[Dark Age]] of Acrolon.


==Dark Age==
==Dark Age==


Major events of the Dark Age of Acrolon include, in chronological order:
Major events of the Dark Age of Acrolon include, in chronological order:
* [[The Fall]]: Acrolon experienced this great cataclysm, just like the rest of The Integrum.
** [[Second Gods War]]: Soon after the [[Sun]] goes dark, a second war between the {{Category Apparatus Gods}} breaks out.
** [[Stillblight]] ends: The curse of still births and lingering deaths, which began in The Fall, finally ends.
* [[Beginning of Storms]]: City of Storms lands in the Strange Sea and sends out Fury weather.
* [[The Night Market]]: Pattern gods create the dream library where dreamers are protected from Strange and where Shards can share ideas and communicate safely.
* [[Dragonfall]]: Nearly all {{Category Apparatus Dragons}} across all Shards fall dead.
* [[Lascivian Empire]]: Demonic bloodlines corrupt the nobility of the Acrolon Empire who become puppets of the {{Category Apparatus Primarch}} [[Lascivia]].
* [[The Dark March]]: With the help of [[Shadow Magic]] and the {{Category Apparatus Tanari}}, The Lascivian Empire begins a campaign of conquest across the other Shards.


==Dawn Age==
==Dawn Age==
Major events of the Dawn Age include, in chronological order:
* [[New Dawn]]: The Sun is rekindled, returning the Grand Design of Day to the Shards.
* [[Third Gods War]]: Another war of gods against [[Lascivia]] and her allies, leading to the fall of the Lascivian Empire.


=Geography=
=Geography=
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* Area: 135,000 km{{super|2}}
* Area: 135,000 km{{super|2}}


There are eight major land regions in Acrolon:
There are 8 major land regions in Tonwei Unchained:
 
* [[Brightfield]]: Northwest region, cliff western coast, east and west forests.
* [[Dragonspine]]: Central mountain range, including [[Ice Heart]] and [[Fire Heart]].
* [[Green Saddle Island]]: North western large island.
* [[Long Tide]]: Western wetlands.
* [[Nanyu]]: Southwestern throne of the [[Sun Queen]]. Location of the [[Rain Heart]].
* [[Queen's Tears]]: Southeastern wetlands, site of tremendous Titan battle during [[Dark Age]].
* [[Serpent's Rest]]: Fall of a major primal during the [[Dark Age]].
* [[Titanfire]]: Scorched land in the northeast from Titan war in the [[Dark Age]].


* [[Agria]]: Primary civilized region of Acrolon and the [[Argent Empire]]. Home of the [[Arcane Guid]].
There are 8 major sea regions surrounding Tonwei Unchained:
* The [[Argent Isle]]: Capital of Acrolon, and home of the [[Argent Empress]].
* The [[Bone Hills]]: Southern foothills of Stonewall, left scarred by Sindra's March on Agria. Home of the [[Autumn Well]].
* The [[Godsalt Wastes]]: Desert region where [[Arboria]] once stood. Site of major battle between [[Lucidus]] and [[Excrucius]] during the Second Gods War.
* [[Mercatia]]: Thriving archipelago in the southern sea. Home of the [[Dream Gate]] of Acrolon.
* [[Malocia]]: Dangerous nexus of all Six Dooms of the Shattered Age, mostly left in ruins since the Shattered Age. Location of the [[Ice Heart]] of Acrolon.
* [[Stonewall]]: Expansive mountain range and location of the [[Fire Heart]] of Acrolon.
* [[Viridia]]: Dense jungle region ruled by the [[Garmyr]] {{Category Apparatus Ferals}}. Home of the [[Spring Fountain]].


There are 12 sea regions surrounding Acrolon:
* [[Long Tide Sea]]: Western waters off the coast of [[Long Tide]].
* [[Turtle Back Bay]]: Northern waters off the coast of [[Brightfield]].
* [[Jitou's Fist]]: Large northern gulf between [[Dragonspine]] and [[Titanfire]].
* [[Redwater Sea]]: Waters north of [[Titanfire]], colored by scorched clay.
* [[Sunrise Coast]]: Waters south of [[Green Saddle Island]].
* [[Coral Bay]]: Waters southeast of [[Queen's Tears]].
* [[Moonset Sea]]: Waters south of [[Queen's Tears]], [[Dragonspine]], and [[Nanyu]].
* [[Rainwater Coast]]: Waters west of [[Nanyu]].


* [[West Seas]]: The waters west of Stonewall and Agria
There are major polities in Tonwei Unchained:
** [[Argent Sea]]: The sea around the Argent Isle.
** [[Iron Harbor]]: The northern, inland sea between Stonewall and Agria.
** [[Kraken Sea]]: The waterways and fjords along western Agria.
* [[North Seas]]: The waters north of Stonewall, Godsalt Wastes, and Malocia.
** [[Stonewall Bay]]: The waters north of Stonewall.
** [[The Darktide]]: The death-cursed gulf between northwestern Godsalt Wastes and northeastern Stonewall.
** [[Godsalt Sea]]: The waters off the northeast of Godsalt Wastes and north of Malocia.
* [[East Seas]]: The waters east of Malocia and Viridia.
** [[Frozen Gulf]]: The waters east of northern Malocia.
** [[Horn Sea]]: The waters east of southern Malocia.
** [[Troll Mouth Bay]]: The gulf between southern Malocia and northern Viridia.
* [[South Seas]]: The waters south of Viridia, Mercatia, and Agria.
** [[Bay of Splendor]]: The waters south of Bone Hills, east of Agria, and west of Viridia, surrounding the isles of Mercatia.
** [[Tangle Tide]]: The densely vegetated waters south of Viridia.
** [[Dagger Tide]]: The waters south of Agria.

Latest revision as of 01:54, 4 June 2023

Main > Compendia > Realms > Shards > Tonwei Unchained

Acrolon is one of the Shards of The Integrum. It is the home realm of the Nor races.

Tonwei.png

History

Like all Shards of The Integrum, Acrolon's history begins during The Shattering at the end of the Gilded Age, when the Shards were created. During the Gilded Age, Acrolon and the other Shards did not exist, as there was only a single Mortal Realm. Prior to the Gilded Age, The Integrum did not exist, as it was constructed during the First Age.

Shattered Age

Major events of the Shattered Age of Acrolon include, in chronological order:

  • The Shattering: Acrolon experienced this great cataclysm, just like the rest of The Integrum.

Dark Age

Major events of the Dark Age of Acrolon include, in chronological order:

Dawn Age

Geography

There are 8 major land regions in Tonwei Unchained:

There are 8 major sea regions surrounding Tonwei Unchained:

There are major polities in Tonwei Unchained: