Difference between revisions of "Pelithos"
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==Gilded (Elysian) Age== | ==Gilded (Elysian) Age== | ||
Remembered in Myth as a golden time of high culture, magic, and civilization during which Pelithos was fairly unified and formed its common culture and language. There are lots of ruins and lost wonders from that age, many on high mountains. the ancients had flying vessels, the secret of their making has been lost. During the Elysian Age, Pelithos had a common, continent-spanning civilization. It is remembered as a golden time of high magic, arts, and lore during which the peoples of Pelithos were united by a common culture and language. The Elysians laid down most of the traditions of law and democracy. Their ruins and monuments are scattered across the whole of Pelithos. | |||
==Shattered (Syntrivian) Age== | ==Shattered (Syntrivian) Age== |
Revision as of 03:19, 13 May 2023
Template:Breadcrumb Apparatus Pelithos
Pelithos is one of the four mortal realms of The Integrum. It is the home realm of the fey races.
History
Like all mortal realms of The Integrum, Pelithos's history begins at the end of the First Age, when The Integrum was constructed.
Gilded (Elysian) Age
Remembered in Myth as a golden time of high culture, magic, and civilization during which Pelithos was fairly unified and formed its common culture and language. There are lots of ruins and lost wonders from that age, many on high mountains. the ancients had flying vessels, the secret of their making has been lost. During the Elysian Age, Pelithos had a common, continent-spanning civilization. It is remembered as a golden time of high magic, arts, and lore during which the peoples of Pelithos were united by a common culture and language. The Elysians laid down most of the traditions of law and democracy. Their ruins and monuments are scattered across the whole of Pelithos.
Shattered (Syntrivian) Age
Dark (Epidromian) Age
Dawn Age
Geography
The realm of Pelithos is composed of its the twin island-continents, divided by the Thalassa Velos, and their surrounding isles, all set in the Thalassa Ephilios (Ephilion Sea, World Sea):
Dytikos
- Dytikan Archipelago
- Aletheia
- New Aletheia
- The Hegemony
- Satrapies of the Thundering Horde
- Aplos Plains
- Katerga
- Avigian Barrens
- Fidion Ori and Fidion Coast
- Epolosia and the Fields of Asphodel
- Epolosus
- The Great Crypt of Taphos
- Pyrgos and the Golden Waste
- Chemaros and the Riverlands
- Port Limani
- Kyterian Ori
- Mount Kyterios, the Fireheart
- Velosan Coast
- Vraveio
- Doschae
- The Saltlands
Thalassa Velos
- Boreal Archipelago
- Symmachia Velos
- Maelstrom
- Southern Isles
- Sidaphos
- Mavros
Antolikos
- Cypress Coast
- Aphxanamos
- Opagos, the Iceheart
- Red-Wing Aerie
- The Frozen Expanse
- Potamia
- Tapiseri
- Erimian Wild
- Vasileia
- Margaritari and the Bay of Pearls
- Dragon's Tail
- Synnephian Ori
- Calcaria
Theoi & Imitheoi
The Judge (man)
- The Wreath (Day) - social harmony, charisma
- The Edicts (Pattern) - the templates of form
- The Hammer (Form) - solid
The Mariner (man)
- The Trident (Summer) - heat, fire
- The Net (Autumn) - gathering / migration of souls, literal gravity
- The Beacon (Day) - the sun, light
The Weaver (woman)
- The Loom (Destiny) - fate, beginnings?, order time and space
- The Sickle (Autumn) - killing, entropy, harm, disconnection of the soul
- The Cornucopia (Spring) - the wellspring, fertility, multiplicity, growth, the rains and rivers
The Keeper (man)
- The Oboloi (Autumn) - underworld, crucible
- The Jewel (Winter) - stillness, stasis
- The Pyxis (Destiny) - doom, endings, breakdown /chaos of space and time
The Sentinel (woman)
- The Aegis (Day) - courage, altruistic protection, hope
- The Caduceus (Spring) - birth, uniting soul with body, fending off entropy, healing
- The Owl (Destiny) - travel, farsight, prediction, traversing / perceiving time and space
The Reaver (man)
- The Spear (Winter) - ice, cold
- The Helm (Night) - domination, selfishness, fear, despair
- The Viper (Pattern) - communication, language
The Huntress (woman)
- The Bow and Quiver (Spring) - vital force, strength, vitality
- The Horn (Night) - the Moon, darkness
- The Hound (Summer) - motion
The Dancer (man)
- The Amphora (Summer) - passion, frenzy
- The Mask (Pattern) - mind, memory, reason, logic, instinct
- The White Tree (Form) - flesh/wood
The Witch (woman)
- The Eye (Night) - cruelty, hate, social discord
- The Wand (Form) - fluid
- The Shroud (Winter) - apathy, ennui, depression, dispassion
The Key, a piece of founder-tech, not a mantle, it's not even particularly tied to the realm of Pelithos. Able to channel power from the astral prisons and maybe event set titans free. Much sought after by the titan cults and guarded by the imitheoi.