Difference between revisions of "Acrolon"

From The Hidden Room
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** [[Second Gods War]]: Soon after the [[Sun]] goes dark, a second war between the {{Category Apparatus Gods}} breaks out.
** [[Second Gods War]]: Soon after the [[Sun]] goes dark, a second war between the {{Category Apparatus Gods}} breaks out.
** [[Stillblight]] ends: The curse of still births and lingering deaths, which began in The Fall, finally ends.
** [[Stillblight]] ends: The curse of still births and lingering deaths, which began in The Fall, finally ends.
* [[Beginning of Storms]]: City of Storms lands in the Strange Sea and sends out Fury weather.
* [[The Night Market]]: Pattern gods create the dream library where dreamers are protected from Strange and where Shards can share ideas and communicate safely.
* [[Dragonfall]]: Nearly all {{Category Apparatus Dragons}} across all Shards fall dead.
* [[Dragonfall]]: Nearly all {{Category Apparatus Dragons}} across all Shards fall dead.
* [[Lascivian Empire]]: Demonic bloodlines corrupt the nobility of the Acrolon Empire who become puppets of the {{Category Apparatus Primarch}} [[Lascivia]].
* [[Lascivian Empire]]: Demonic bloodlines corrupt the nobility of the Acrolon Empire who become puppets of the {{Category Apparatus Primarch}} [[Lascivia]].

Revision as of 22:11, 19 May 2023


Template:Breadcrumb Apparatus Acrolon

Acrolon is one of the Template:Category Apparatus Shards of The Integrum. It is the home realm of the Template:Category Apparatus Nor races.

Acrolon.png

History

Like all Shards of The Integrum, Acrolon's history begins during The Shattering at the end of the Gilded Age, when the Shards were created. During the Gilded Age, Acrolon and the other Shards did not exist, as there was only a single Mortal Realm. Prior to the Gilded Age, The Integrum did not exist, as it was constructed during the First Age.

Shattered Age

Major events of the Shattered Age of Acrolon include, in chronological order:

  • Shadeskin Cult: Also called Threidom, this refers to a powerful cult of the Conqueror Worm which threatened the destruction of Acrolon until it was thwarted.
  • Grahlheim: The rise of the Garmyr as the dominant race of Ferals in Acrolon.
  • Beast of Bloodstone: Also known as the Feordom, or the First Dead War, this was the failed, decades-long attempt by the Tanari prince known as the Beast to invade Acrolon.
  • Sindra's March: Also known as the Feifdom, or the Second Dead War, this was the failed military campaign by a rogue Herald of Nexia across Acrolon.
  • Titanfall: Also known as Seekdom, this heralded the end of the Shattered Age and the beginning of the Dark Age of Acrolon.


Dark Age

Major events of the Dark Age of Acrolon include, in chronological order:

Dawn Age

Major events of the Dawn Age include, in chronological order:

  • New Dawn: The Sun is rekindled, returning the Grand Design of Day to the Shards.
  • Third Gods War: Another war of gods against Lascivia and her allies, leading to the fall of the Lascivian Empire.

Geography

There are eight major land regions in Acrolon:

There are 12 sea regions surrounding Acrolon:

  • West Seas: The waters west of Stonewall and Agria
    • Argent Sea: The sea around the Argent Isle.
    • Iron Harbor: The northern, inland sea between Stonewall and Agria.
    • Kraken Sea: The waterways and fjords along western Agria.
  • North Seas: The waters north of Stonewall, Godsalt Wastes, and Malocia.
    • Stonewall Bay: The waters north of Stonewall.
    • The Darktide: The death-cursed gulf between northwestern Godsalt Wastes and northeastern Stonewall.
    • Godsalt Sea: The waters off the northeast of Godsalt Wastes and north of Malocia.
  • East Seas: The waters east of Malocia and Viridia.
  • South Seas: The waters south of Viridia, Mercatia, and Agria.
    • Bay of Splendor: The waters south of Bone Hills, east of Agria, and west of Viridia, surrounding the isles of Mercatia.
    • Tangle Tide: The densely vegetated waters south of Viridia.
    • Dagger Tide: The waters south of Agria.