Difference between revisions of "Wrath of Flame"
From The Hidden Room
m (Kalyptein moved page Flame Strike to Wrath of Flame) |
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Revision as of 00:23, 14 April 2022
Red Age > Rules > Magic > Spells > Wrath of Flame
Flame Strike (firebolt, burning hands, fireball, wall of fire, meteor swarm, flaming sphere)
Fire (fire damage, Dex save, +1 damage die size)
Fire Wave: Dex save or take (Power+1)d8 fire damage. Half damage on save.
Flaming Sphere (Power 2+, 1 action, 60', conc (1 min)) Creates a 5' sphere of fire that sheds torch-light. It inflicts (Power)d6 fire to targets that start their turn adjacent or are rammed by its movement (Dex save for half). It can be moved up to 30' as a bonus action, ending its movement if it rams a target. It can roll over over barriers up to 5' high.