Ward Against Elements
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Revision as of 21:57, 13 April 2022 by Kalyptein (talk | contribs) (Created page with "{{Setting_RedAge_Spells}} > Ward Against Elements Category:Spells ---- Emphemeral Ward (elements only) *Endure Elements (Power 1+, 1 hour, 1 action, touch) (Power)...")
Red Age > Rules > Magic > Spells > Ward Against Elements
Emphemeral Ward (elements only)
- Endure Elements
(Power 1+, 1 hour, 1 action, touch) (Power) subjects are immune to mundane extremes of environmental heat and cold. Arid conditions require no additional water. They have resistance to fire and frost damage of 6 or less, and take normal damage beyond that.
Protection from Elements (Power 3, conc (1 hour), 1 action, touch) The subject has resistance to a named source of damage (fire, frost, acid).