Wrath of Flame
From The Hidden Room
Revision as of 00:21, 14 April 2022 by Kalyptein (talk | contribs) (Created page with "{{Setting_RedAge_Spells}} > Flame Strike Category:Spells ---- Flame Strike (firebolt, burning hands, fireball, wall of fire, meteor swarm, flaming sphere) Fire (fir...")
Red Age > Rules > Magic > Spells > Flame Strike
Flame Strike (firebolt, burning hands, fireball, wall of fire, meteor swarm, flaming sphere)
Fire (fire damage, Dex save, +1 damage die size)
Fire Wave: Dex save or take (Power+1)d8 fire damage. Half damage on save.
Flaming Sphere (Power 2+, 1 action, 60', conc (1 min)) Creates a 5' sphere of fire that sheds torch-light. It inflicts (Power)d6 fire to targets that start their turn adjacent or are rammed by its movement (Dex save for half). It can be moved up to 30' as a bonus action, ending its movement if it rams a target. It can roll over over barriers up to 5' high.